Get automatic Discord alerts when your favorite Corrupted Zones go live — powered by GitHub Actions. Free, no server needed, no login required.
DISCORD_WEBHOOK_URL — Value: paste the webhook URLThe workflow runs automatically every 15 minutes in sync with the zone rotation. You can also trigger it manually from the Actions tab.
Edit config.json in your repo to control which zones send alerts:
"FAVORITE_ZONES": "Chaos Sanctuary, Cow Level""TAG_ZONES": "GOOD, TOP"Zone data stays in sync automatically — no updates needed when a new season starts.
Add a live Corrupted Zone overlay to your stream using OBS Browser Source. Customize which zones appear, how many to show, and how it looks.
Configure your settings below, then copy the generated URL into OBS.
If you select specific zones below, only those zones will appear in the overlay (overrides act/tag filters).
cz-overlay.html, then add query params manually500 and Height to 250 (adjust to fit)| Param | Default | Description |
|---|---|---|
count | 3 | Number of zones to display |
acts | all | Comma-separated acts, e.g. 1,3,5 |
tags | all | TOP, GOOD, RED, or combinations like TOP,GOOD,RED |
zones | all | Comma-separated zone indices (overrides acts/tags) |
theme | dark | dark or light |
align | left | left, center, or right |
scale | 1 | Font scale multiplier (e.g. 1.3) |
title | 1 | 0 to hide the header |
resist | none | Comma-separated damage types to exclude zones with those immunities, e.g. fire,cold. Valid: fire, cold, lightning, poison, physical, magic |
mini | 0 | 1 for compact mode — less padding, no LIVE/Next labels, countdown badges (green when active, yellow when next zone starts in <5 min), zone names truncated at 140px |
sound | 0 | 1 to play a sound notification when a new zone rotation starts |
infinity | 0 | 1 to enable Infinity mode — fire/cold/lightning immunities at 117 resistance or lower shown as broken |
Zone rankings for S13 BETA Corrupted Zones. Tier descriptions are listed at the bottom.
| Area Name | Tier | Act | Notes |
|---|---|---|---|
| Red Portals | TOP | A5 | Best Areas by far, great density, Insignia was already one of the better farms in the game |
| River of Flame | TOP | A4 | City of the Damned has a waypoint, and the density is insane, River of Flame is fine, but i'd focus on City |
| Flayer Jungle | TOP | A3 | Crazy density |
| Spider Forest | TOP | A3 | Crazy density |
| Great Marsh | TOP | A3 | Crazy density |
| Far Oasis | TOP | A2 | Maggot Lair is one of the best Area, but getting there is fine since Far Oasis is pretty good |
| Sewer/Palace | TOP | A2 | Ignore Sewer, Palace has crazy density |
| Nihlathak's | GOOD | A5 | Density is fine, Key drops are good |
| Frozen River | GOOD | A5 | Frozen river has crazy density and great mob type, would be ranked higher if not for Crystalline being mid at best |
| Kurast Bazaar | GOOD | A3 | Ruined Temple and Disused Fane are both great, Bazaar is fine |
| Arcane Sanctuary | GOOD | A2 | Mid density, AMAZING MOB TYPE, keys |
| Tombs | GOOD | A2 | Great Density in both tombs and Canyon |
| Dry Hills | GOOD | A2 | Hall of the dead has good density, and keys |
| Travincal | GOOD | A3 | Ruined Fane and Disused Reliquary have great density, getting there is also good, ignore council |
| Ancient's Way | C | A5 | Icy cellar by itself would be ranked higher, but getting there sucks, and so does Ancient Tunnels |
| Throne | C | A5 | Feels basically the same as previous season, so still good |
| Plains of Despair | C | A4 | Mob type in Outer Steppes are mid, density is fine, keys are good |
| Chaos Sanctuary | C | A4 | Better than regular chaos, but that's about it |
| Rocky Waste | C | A2 | Both Rocky Waste and Stony Tomb are pretty good, nothing crazy |
| The Pit | C | A1 | Pit is good, and the way there is fine |
| Cold Plains | C | A1 | Cave is good, Cold Plains is decent, should kill countess for key drop |
| Black Marsh | C | A1 | Black marsh density changes a lot depending on the spawn, The Hole is pretty good |
| Dark Wood | C | A1 | Dark Wood is decent and so is Underground Pass |
| Inner Cloister | C | A1 | Cathedral is really good, but too small, other areas are pretty bad |
| Lost City | C | A2 | All areas have decent density, mob type suck |
| Cow Level | C | A1 | Went from the best, to being decent at best |
| Frigid Highlands | D | A5 | Density is okay, that's pretty much it |
| Glacial Trail | D | A5 | Similar EXP as Chaos, Drifter Cavern is underwhelming |
| Forgotten Tower | D | A1 | Getting there sucks, Density is pretty bad, exp is fine... keys and runes keeps it above E tier |
| Stony Field | D | A1 | Density is okay, that's pretty much it |
| Barracks | D | A1 | Density is okay, that's pretty much it |
| Upper Kurast | E | A3 | Density is bad, wasn't impressed by Forgotten Reliquary and Forgotten Temple, might have been RNG, will revisit |
| Lower Kurast | E | A3 | Both Lower Kurast and Sewer are still horrible, by far the worst area |
| Durance of Hate | E | A3 | Bad density/mob type/layout |
| Catacombs | E | A1 | Bad density/Layout |
| Burial Ground | E | A1 | Mausoleum are super underwhelming, was expecting way more density, if keys are needed, just farm Cold Plains |
| Blood Moor | E - LOL | A1 | Area is a Joke, great 15 minutes to get some work done around the house |
| TOP (A Tier) | Will stop whatever I'm doing for it |
| GOOD (B Tier) | Better than 8+ minute maps |
| C | Better than regular Chaos |
| D | Similar to Chaos |
| E | Will not farm it |
Data sourced from PD2 S13 BETA CZ spreadsheet.